Road To the Insanity
Description
Entry
Setting: {Modern Earth}, [Along with the rapid development of technology, belief in magic is decreasing.]
Power Level:
Introduction: [mysticism scholar are both respected and feared. Once upon a time, many dream of becoming one, but few truly understand the cost of delving into magic.]
Level and Stage:
Level: {1–4}
Stage: {1–4}
(Note: Each time a mysticism scholar advances each stages, spiritual quantity increases. Each time a mysticism scholar advances each levels, spiritual quality improves, granting new abilities.)
Level 1: {Alchemy and Potioneering}, [At this level, mysticism scholar become experts in creating, modifying, and mixing various ingredients, substances, and potions. (Note: Potions have many limitations.)]
Level 2: {Worshipper}, [Previous abilities improve, and ritualistic magic is unlocked. Rituals can achieve almost anything but they are far from omnipotent. Unless, they pray to a level 4 being. To perform a ritual, one must gather rare ingredients, trace specific symbols, perform precise movements, chant arcane incantations, and pray. (Note: A single misstep, an error in ingredients, symbols, or chanting can result in temporary blindness, deafness, the loss of an organ, or even death.)]
Level 3: {Scroll Creation and Weapon Augmentation}, [Alchemy, now enhanced with ritual magic, reaches new heights. With enough expertise, it’s even possible to artificially create unintelligent lifeforms. At this level, mysticism scholar gain the ability to create scrolls and augment weapons. Scrolls, crafted from various materials, can cast spells after the incantation is chanted, burning up in the process to release their power. Weapon augmentation allows ordinary objects—wood, paper, and other materials to be transformed into deadly weapons or make existing weapons even stronger. (Note: Scrolls are also considered weapons and can be augmented.)]
Level 4: {Knowledge Manipulation}, [At this level, previous abilities are fully mastered, and a mysticism scholar attains the power of knowledge manipulation. This level offers true versatility and immense power. They can create life, manufacture mystical items and complex mechanical devices or combine the two. They can now cast spells without scrolls, inventing and shaping their own unique spells, no longer bound by traditional methods. Their abilities allow them to control minds and even manipulate reality itself. They can unleash knowledge storm to disrupt target’s thoughts, or forcibly inject overwhelming amounts of useless knowledge into a target’s mind. They can draw power from specific knowledge, permanently engraving mystical effects or corruption or certain concepts in the regions. They can make abstract knowledge becomes tangible, expressing real-world effects through the medium. They have absolute mastery of the knowledge that has been learned, complete mastery over oneself and its perfect application. And perhaps most terrifying of all, they can make their own knowledge, spells, abilities, and creations utterly unshareable—unable to be copied, taught, or stolen. However, this level comes with their sanity as price.]
Becoming a mysticism scholar demands both aptitude and talent. Most will never reach Level 2, trapped for years or even decades. Passing the stages is difficult, but breaking through the levels is very very very difficult. Each levels has restrictions and only with sufficient talent can one advance. But perhaps, in some cases, lacking talent is a hidden blessing if the price of talent itself is sanity.